UI/UX & Prototyping

Design Work

My UI/UX work spans game interface design, web application wireframes, interactive prototypes, and design system documentation.

My Design Process

01. Research

Understanding the user, the goal, and the constraints before a single wireframe is drawn.

02. Wireframe

Low-fidelity layouts that establish structure, hierarchy, and content flow.

03. Prototype

High-fidelity interactive prototypes in Figma that simulate the real user experience.

04. Iterate

Refining based on feedback until the design solves the original problem clearly.

Project Work

Low fidelity wireframe of this portfolio website homepage

Wireframe

Portfolio Homepage

Low-fidelity wireframe establishing the layout and hierarchy for this portfolio site.

2026

Low fidelity wireframe of contact page showing two column form layout

Wireframe

Contact Page

Two-column interior layout wireframe with form structure, fieldset groupings, and breadcrumb nav.

2026

Featured Case Study

This Portfolio — Design to Build

This portfolio website went through a full UX design process before a being created. Audience research, persona development, wireframing in Figma, a site map diagram, a complete design system, and high-fidelity mockups.

The challenge was designing for both game industry recruiters who scan quickly and freelance clients who read carefully. The solution was a layered navigation architecture and a visual hierarchy that leads with work samples.

Research Wireframing Figma HTML/CSS/JS
Figma design file showing the portfolio website design system with color tokens and component library
Portfolio design system
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